Note: The source document does not include the elf race entry; only the elf racial paragon path is present.
AW at-will · ENC encounter · DLY daily |
Fields: Req requirement · Trig trigger · Tgt target · Atk attack · Hit/Miss/Eff · 1°/2° primary/secondary · Sust sustain · After aftereffect · Spec special |
Shorthand: Str/Dex/Con/Wis/Int/Cha = ability mod · EONT/SONT = end/start of your next turn · sq = square(s) · CA combat advantage · OA opp. attack · MBA/RBA melee/ranged basic attack · HP hit points · tgt target · [W] weapon dice
“Despoiler! Feel nature’s wrath!”
Among the elves, a rare few embrace the splendor of the natural world and draw power from its bountiful life in ways that others cannot begin to understand. Such elves champion nature in all its forms, placing the needs of the wilderness above their own. These heroes are called twilight guardians, for they preserve the wilderness from the encroaching darkness, safeguarding the natural world from destruction at the hands of the incautious and the malevolent alike. Though it might seem that the twilight guardian chooses to champion the cause of nature, most twilight guardians would say that the world chose them. The world responds, they believe, to an uncommon reverence for nature, an awareness of the true power of life, and an understanding of the need for a harmonious balance to ensure the world’s survival. These qualities arise most commonly among the elves, and thus the path of the twilight guardian is unique to that race.
As a twilight guardian, you evolve into a physical conduit of natural power, channeling the life force of the earth itself to better combat your enemies. The power flowing though you sharpens your senses and attunes you to your surroundings. Protecting the wilderness is your paramount concern. You are not required to safeguard a particular region, but instead to protect nature wherever you go in your travels. As long as you remain a stalwart protector, the natural world will aid you in your crusade, lending you its strength to ensure your triumph over those who would contaminate the land.
| ENC | Bonds of LifeTwilight Guardian Attack 11Std Ranged 5Tgt One creature | Tendrils erupt from your target’s body, entwining it and holding it fast. Atk Intelligence, Wisdom, or Cha + 4 vs Reflex · Hit 1d10 + Wis dmg, and tgt is restrained until EONT. Level 21 Intelligence, Wisdom, or Cha + 6 vs Reflex · Spec When you gain this power, choose Intelligence, Wisdom, or Charisma as the ability you use when making attack rolls with this power. |
| DLY | Twilight StealthTwilight Guardian Utility 12Minor PersIllusion | With a thought, you vanish into your surroundings. Eff Until EONT, you are invisible to any creature against which you have any cover or concealment. |
| DLY | Nature’s RageTwilight Guardian Attack 20Std Close blast 3ZoneTgt Each enemy in blast | The world reflects your outrage, coming to life with sudden and entangling ferocity. Atk Intelligence, Wisdom, or Cha + 6 vs Reflex · Hit 2d10 + Wis dmg, and tgt is restrained (save ends). Eff The blast creates a zone of writhing plants that lasts until the end of the encounter. Any enemy that enters the zone is restrained (save ends). Spec When you gain this power, choose Intelligence, Wisdom, or Charisma as the ability you use when making attack rolls with this power. |