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The Silver Shields Campaign
A RuneQuest Campaign Precis in the World of Glorantha
Sea Season · Movement Week · Fire Day  |  7/36 SR (1607)

Chapter I: The Heist at Mephos

Setting

The player characters have arrived in the City of Mephos for a racing festival supported by the cults of Lokarnos and Etyries. The plan: steal the betting coinage from the Etyries gambling hall during the race.

Plan Précis

The team begins as they burst out of a laneway and escape into the festival crowds of the city, in the middle of the race festivities.

Starting Equipment

Cash Recovered from the Job

Roll d12Recovered
1Nothing
2D1000 Bolgs
3D10 Clacks
4D100 Clacks
5D1000 Clacks
6D10 Silver
7D100 Silver
8D1000 Silver
9D100 Wheels
1010d10* Wheels Total
11Bag of Bills of Exchange (literate characters only)
12Clay tokens for services

* Exploding die.

Character Creation

Group Concept

A collection of Thieves and Ne'er-do-wells. Suitable classes: Bards, Barbarians, Fighters, Rangers, Rogues, Warlocks. Possibly Wizards, Sorcerers and Clerics. Character names chosen from the Reservoir Dogs engagement scene.

Races

Prefer Human, but Dwarf is permitted.

Ability Scores

Roll 3d6 and replace the lowest number with a 4. Roll 6 times in order. Characters lacking any score above 13 (before racial bonuses) may elect NOT to become adventurers (re-roll permitted).

INT: Roll 4d6 and generate 2 stats — INT & SIZE from 2d6+6. Add SIZE. Swap WISDOM for POWER.

Skills

AttributeSkills
StrengthAthletics, Brawn
DexterityAcrobatics, Sleight of Hand, Stealth
IntelligenceArcana, History, Investigation, Nature, Religion, Literacy (Write Language)
WisdomAnimal Handling, Insight, Medicine, Perception, Survival
CharismaDeception, Intimidation, Performance, Persuasion, Culture (Other)

Magic

Standard RuneQuest. D3 Spirit Magic spells chosen from:

Campaign Start

It is early 1607 SR — Day 40 of 350. Or: 7/36, Sea Season, Movement Week, Fire Day: Crescent Cone (Day 6 of 7).

The players are in the City of Mephos for a major Festival of Lokarnos (God of Wagons). A Chariot Race is underway between the Green, Blue and Yellow Teams throughout the City — 20 laps, changing horses and charioteers, 20–25 minutes per lap, 3–4 hours total duration.

The group plans to raid the Etyries gaming hall — something has gone wrong.

Lokarnos (loh-KAR-noes)

Yelm Pantheon: God of Wagons and Trade. This god began his mortal existence as a simple worker in the Solar Empire. Through perseverance and hard work, he earned a superior and rewarding position in life.

Lokarnos was named god of the wheel, a magical token he created to honor Yelm. Through cleverness he made carts and wagons and loaded them with goods to help his betters. He is the Counting God, responsible for keeping track of his masters' goods. He rose before the Dawn as a pale golden-yellow planet and slowly crosses the sky and the Underworld over a 196-day period.

The Orlanthi associate the same planet with the Mule of Issaries. Lokarnos is pictured as a wagon master in a traditional short tunic, holding a merchant's scale. A gold wagon wheel or an oversized coin are used as temple images.

— ✦ —

Chapter II: Mephos

Mephos (small city): In 7/36 (1607), the Red Emperor was killed here by an assassin — a creature which was neither man nor beast, good nor bad, light nor dark. The assassin, who took the form of a white bear, then destroyed half the city before leaving.

Encounters

Green Team Supporters

8 Thugs set themselves upon the players, throwing clay mugs and punches — ignoring spears.

Lady Faustina & Son

Litter, 4 bearers and manservant/bodyguard.

Lady Faustina (60) & Her Son Felix (18)
Members of the Yanoriao-ilart Clan
  • 7th Sister of the ruler of Ebon City — 20th–30th in line to the throne
  • Priestess of Jakaleel/Natha; had a child with Skath (not Felix) but child was taken away 25 years ago
Felix (18) — Student Wizard
1st Level Wizard
  • Doesn't want to go back to the academy — any excuse to join the army
  • Illuminated or naïve; wants to escape from under his mother's influence

Durulz Assassin Observing Lady Faustina

Legions in Attendance (Hex 5 Miles / 8 km)

Full Moon Corps Warrior — Chasing the Characters

Felix may have noticed a Silver Tracker Rune (Danfive Xaron Magic) on one of the players.

Other Encounters

Encounter Statistics

CRTypeHP / AC / Dmg @ Atk
0Commoner4/10/d4 @ +2
1/8Cultist9/12/d6+1 @ +3
1/8Bandit11/12/d6+1 @ +3
1/8Guard11/16/d6+1 @ +3
1/8Noble9/15/d8+1 @ +3
1/4Apprentice Wizard9/10/d4 @ +2 + Spells
1/2Scout16/13/d6+2 @ +3 // d8+2 @ +4
1/2Thug32/11/d6+2 @ +4
1Spy27/12/2× d6+2 @ +4 + 2d6 Sneak
2Cult Fanatic33/13/d4+2 @ +4 + Spells
2Berserker67/13/d12+3 @ +5
2Priest27/13/d6 @ +3 + Spells
2Bard44/15/d6+2 @ +4 + Spells
3Veteran58/17/2× d6+3 @ +5
3Martial Arts Adept60/16/3× d4+3 @ +5
3Swashbuckler66/17/3× d*+4 @ +6
3Knight52/18/2× 2d6+3 @ +5
3Archer75/16/2× d8+4 @ +6
5Master Thief84/16/3× d6+4 @ +7 + 4d6
5Gladiator112/16/2d6+4 @ +7
6Mage40/15/d4+2 @ +5 + Spells
8Assassin78/15/2× d6+3 @ +7, +3d6
9Champion143/18/3× 2d6+5 @ +9

Dart Competitions

The peace and prosperity which the Goddess had promised when she rose to the sky now lay upon all like a rich, plush cloak. No hostile enemies bothered the borders, no virulent rebellion quelled on the interior, and no foolish demigods interfered with the Emperor's taxes.

But the peace was not without its changes. Where war and aggression could not be directed outwards against external foes, it was instead directed inward like a fine scalpel, to cut away the evil rot within the empire. Imperial law strictly forbids war between noble houses. As a result, conflicts between noble houses (especially over control of a satrapy) are waged through internal assassination and clandestine warfare called "Dart Competitions". The name comes from the ancient sport which has been popular since the First Wane among the Lunar nobility.

Dart Competitions are struggles waged by assassination, sabotage, disinformation, and economic warfare. The legitimated violence of the Dart Competitions provides a controlled means of venting the volatile pressures of internal intrigue. Rather than resorting to open war — which would ravage regions, interrupt trade, divert tax revenue, and demand an imperial response — they allow grudges to be settled and pecking orders established by more discriminating means.

Key Dart Competition Events

DateEvent
5/46 (1509)Rastari-ining clan seizes rule of the Karasal Satrapy from the Eledre-jen.
5/50 (1513)Virishi vs Hwarin-ony in Sylila; so destructive the Red Emperor unleashed Tax Demons against the Virishi.
6/3 (1520)Molari-sor takes Oraya Satrapy.
6/10 (1527)Jenet-aror clan forced to abdicate; Red Emperor assassinated, clan later executed for treason.
6/26 (1543)Eel-ariash takes Oronin after exterminating rival clans; defies Tax Demons and the Emperor himself.
6/31 (1548)Wylua-oor takes Darjiin, widely believed backed by the Red Emperor.
6/44 (1561)Hwarin-ony destroyed; Errio-unit recognized as satraps of Sylila.
7/4 (1575)Yanoriao-ilart overthrows Eel-ariash in Doblian; certified by the new Mask as legitimate satrap.
7/36 (1607)Harrek the Berserk kills the Red Emperor in Doblian. Emperor returns seven weeks later. Takes no vengeance.
— ✦ —

The Imperial Nobility & Satrapal Houses

The Imperial Lunar nobility are those who trace their descent to the Red Goddess, in most cases through the Red Emperor. Only some twenty noble families survived Sheng Seleris's purge. By the late Seventh Wane, there were 50 acknowledged imperial lineages.

The Greatest Families

FamilyHoldings & Notes
Eel-ariashControl many temples, the Hon-eel cult, the satrapy of Oronin, and the province of Tarsh. Home of Jar-eel the Razoress. A Three Fifths Family.
Yanoriao-ilartControl many temples and the satrapy of Doblian. A Three Fifths Family. Protagonist
AssidayGreat influence in Raibanth and many Yelm temples; rule Dragon Pass and manage the Lunar School of Magic.
Valar-telsorTies to the Red Emperor and Great Sister. Patrons of Natha temple and Illumination schools. Notorious for allying against whoever is most powerful.
TharkalistsNewest of the big players. Consorts of Argenteus; serve as gatekeepers and advisors. Encourage the Emperor's extravagance.

Satrapal Houses

Yanoriao-ilart (Doblian) Protagonist
One of the Three Fifth Families

Descendants of the Red Emperor and a Spolite witch. Yanoriao Half-Fair fought a Dart Competition against the Eel-ariash — upon seizing control of the satrapy, she was certified by the Emperor as legitimate ruler of Doblian in 7/4 (1575).

Yanoriao's descendants are a squabbling bunch. The current satrap is a pair of conjoined twins: Hytaspes, the male (strong in Sky magic) and Akamanah, his sister (strong in Darkness magic). They studied under Tatius the Bright and are influential patrons of the Lunar College of Magic.

Wylua-oor (Darjiini) Antagonist
Ancient Darjiini Noble Family

Connected to the SurEnslib temple in Dorkath; seized control of the satrapy when one of the Red Emperor's Masks was devoured by the Heron Goddess during the Dorkath Rites. Feared for the cutthroat Dart Competitions they wage.

The current satrap is Feathered Eye Woman, a woman of considerable charm, intelligence, and ability. She harbours a secret — it was she who unleashed Harrek the Berserk upon the Yanoriao-ilart clan in 7/36 (1607), resulting in the death of the previous Mask of the Red Emperor.

Eel-ariash (Oronin)
A Three Fifths Family, Founded by Hon-eel the Dancer

Among the most important noble clans in the Empire. They have pursued a magical breeding program for over a century, seeking to create a new incarnation of the Red Goddess. Their most illustrious member: Jar-eel the Razoress.

Masks of the Red Emperor

MaskPeriodNotes
Doskalos0/25 (1245)Sword in the Eye. Died at Castle Blue.
Takenegi1/3–4/40Lord of Five Quarters. First Incarnation.
Magnificus4/51–5/43Destroyed Sheng Seleris.
Artifex5/43–6/5Hunted the Seven Worlds for souls of loyal subjects.
Voracius6/5–6/12Loved to eat and drink.
Venerabilis6/12–6/29Countered the Dragonewts Dream.
Robustus6/30–6/41Loved by the common folk, feared by the rich.
Celestinus6/41–7/3Sought order and competition.
Militaris7/3–7/15Fought wars and fathered daughters.
Reclusus7/15–7/28Created the Proxies for mystical research.
Ignifer7/28–7/36Brought the bureaucracy to heel.
Argenteus7/36–PresentWorks night and day to bring joy and pleasure.
— ✦ —

The Silver Shields

Regimental Statistics
TypeHeavy Infantry (Hypaspists)
PatronHwarin Dalthippa, Yanafal Tarnils
ArmourCuir bouilli breastplate, greaves, closed helm
WeaponsSpear, hoplite shield, kopis, javelin
MoraleVeteran 5
Magic FactorLow / 1
Melee Factor4
Missile Factor1
StyleClose order, drilled
HomeJillaro, Satrapy of Sylila

Background

This modern unit of well-drilled hypaspists is capable of fast marching and operating in difficult terrain. The Silver Shields are more manoeuvrable and flexible on the battlefield than the Stonewall Regiments and are usually placed on the flank of the Lunar line. Their shields are gilded with silver.

The regiment was created by the Conquering Daughter for her campaigns against the Blue Deer Princes of Vanch and the Kynnelfing Alliance. Its recruits are drawn from across the southern reaches of the Empire and even the Provinces.

They wear hardened leather breastplates and white tunics and red parade cloaks. In cold weather they also wear brown trews.

Organisation

The regiment is based around files of seven soldiers. Ten files plus a command group of fourteen led by a Centurion make up a company (85 soldiers total). Ten regular companies, a command company, and a support company make up the full regiment.

RankPer FilePer Co.RegimentPay/DayPay/YearNotes
Soldier7707001252,000
Command Company7701.537,800Optio Lacellus
Support Company770250,400
Centurion110414,400Nomelion Flactum
Commander1165,760Banaryos
TOTALS785851360,360

Key Characters

Banaryos — Commander of the Silver Shields
Commander of a Thousand

A soft-spoken peasant from the hill country of Sylila, Banaryos has fought with distinction for the Empire for almost twenty years. Cunning and fearless in battle, but neither hide-bound nor blindly obedient. He carries the traditional weapons and armour of his regiment and refrains from special decorative armour. He worships Hwarin Dalthippa and the regimental gods. Among his personal retinue is a priest of Yanafal Tarnils.

Optio Lacellus
Best File-Leader in the Silver Shields

A brutal, hard-drinking, insubordinate rogue — also the best and bravest file-leader in the regiment. When not on duty, he is drunk, gambling, whoring or brawling, sometimes all four. Banaryos often cannot decide whether to promote Optio to centurion for his bravery or crucify him for his insubordination.

Nomelion Flactum — Centurion
Nearing retirement; promised an estate in the Grantlands

A simple soldier from Sylila, Nomelion is the last thing who wants trouble or complications. "The only good nomad is a dead nomad," says Nomelion, heartily sick of futile pursuits of nomad raiders into Vulture's Country. If he takes a liking to a hero, he'll recommend seeking out Raus of Weis Domain for employment.

Regimental Genius

Ipharia Enestratos, who resides in a gold and silver bat atop a silver moon disk on a blackwood staff. In life, he performed a Heroquest which turned the shields of his regiment silver.

In Pavis

Three companies of the regiment were stationed in Pavis until the rebellion in 1625, fighting at the Second Battle of Moonbroth in 1624. The reconstituted regiment, with restored but inferior standards, was assigned to bolster the Native Furthest Corps in 1626 and fought at the Battle of the Queens.

— ✦ —

The Marble Phalanx

Regimental Statistics
TypeHeavy Infantry
PatronPolaris, Urvairinus
ArmourBronze lamellar corselet, greaves, closed helm
WeaponsLong spear, large oval hoplite shield, kopis
MoraleRegular 4
Magic FactorMedium / 4
Melee Factor5
Missile Factor0
StyleClose order, drilled
HighlightDarkness creatures; holding against cavalry

Background

The Marble Phalanx is one of the ancient "Ten Wall Regiments" of Dara Happa and has been in existence since the Gods War. The unit specialises in fighting and defeating the warriors of the Yellow City. Based at Mesavos in the Oronin satrapy.

Consisting of 550 (paper strength 1000) heavily armoured soldiers fighting in drilled, close order. Each soldier is equipped with bronze cuirasses and greaves, crested helmets covering their entire face, heavy shields, and long stabbing spears.

The regimental genius is Honathum the Shining God, who protects the regiment against cavalry so long as the regimental battle standard is secure.

Hucipites the Polemarch
Commander of the Marble Phalanx; Priest of Urvairinus

A Dara Happan aristocrat from the Oronin satrapy. An inflexible man who demands strict obedience and discipline from his soldiers. He reveres Sor-Eel as a member of the Eel-ariash family. He cannot speak Sartarite or any local language except New Pelorian — and he does not see this as a problem. His ornate spear is magical and can burst into flame upon a command.

— ✦ —

The Antelope Lancers

Regimental Statistics
TypeHeavy Cavalry
PatronTwin Stars, Yanafal Tarnils
ArmourBronze cuirass, open helmet, greaves
WeaponsLance, kopis, shield
MoraleRegular to Veteran 4–5
Magic FactorMedium / 5
Melee Factor5
MountSable Antelope bucks

Background

The Silver Sable Lancers (better known as the Antelope Lancers) are a famous regiment in the Emperor's service since the Sable Recognition of 1275, when the Twin Stars gave the inspiration of the Red Goddess to the Sable People of the Hungry Plateau. Paper strength: 500 soldiers.

A close-ordered, drilled heavy cavalry regiment riding only sable antelopes. The lancers wear bronze breastplates, bronze helmets with crests of red, yellow, and black, and greaves. They use the lance, scimitars, and flanged maces. They and their mounts dance around the battlefield with awe-inspiring grace.

The regimental genius is Abas the Little Father, who resides in the regimental standard: two silver stars mounted below a silver moondisk.

Khan Sitzmag Redmoon
Ul-Khan; Commander of the Antelope Lancers

From a noble family of the distant Hungry Plateau. An initiate of Yanafal Tarnils and the Twin Stars. Although he surrounds himself with the trappings of luxury, he is a hard and ruthless man who has impressed the native Praxian Sable Riders. Respectful of Sor-Eel on account of his Eel-ariash kinship; otherwise takes what he wants without compunction.

Decurion Dalamides Aveticus
Captain of the Field Team; Runemaster, Seven Mothers

Has reached high rank within the cult of Yanafal Tarnils through years of hard service. A good soldier who avoids risks to his men, but callous in his indifference to the suffering of others. An extremely skilled scout — can easily track most quarry across the plains of Prax and the River of Cradles.

— ✦ —

Pavis: The Lunar Occupation

The original Lunar invasion army mostly has returned home. Only three regiments and some mercenary irregulars remain: the Marble Phalanx (heavy infantry), the Silver Shields (peltast unit), and the Antelope Lancers (heavy sable cavalry).

The army has occupied the city without significant trouble for the last seven years. Their rule is generally benevolent. Pavis also serves as the headquarters for the administration of the region. Sor-eel the Short, a nobleman from the empire, governs the area under the administration of the governor-general of Dragon Pass.

Lunar Army Pay (Annual)

RankImperial BodyguardLunar HeartlandProvincial / Aux.
Commander (Infantry)200160140
Centurion100–12060–8050–60
File-Leader905040
Double-pay soldiers804030
Half-file Leader603525
Soldier402015
Commander (Cavalry)250200160
Troop-Leader140–16090–10060–70
Section-Leader (Cav.)1306545
Double-pay troopers1206040
Rear Section-Leader904535
Trooper603020

The Seventh Wane — Historical Summary

DateEvent
7/3 (1574)Red Emperor changes form; appears in Kedevi, fathers seven daughters — the Tharkalists.
7/11 (1582)Last stronghold of the Tarsh Exiles stormed.
7/22 (1593)Kalikos expedition organised; increasingly mild winters brought to Peloria.
7/26 (1597)Leading members of Sartar's royal household killed in the Holy Country.
7/30 (1601)Sartar army brushed aside at Dwarf Ford; Boldhome sacked, sparing none. Beginning heroics of Jar-eel the Razoress.
7/31 (1602)Jar-eel leads Imperial Bodyguard up the cliff face to storm Boldhome.
7/36 (1607)Harrek the Berserk kills the Red Emperor in Doblian. Emperor returns seven weeks later. Takes no vengeance. New Mask: Argenteus.
7/39 (1610)Jar-eel performs a mystical dance bringing spiritual liberation to the King of Tarsh.
7/45 (1616)Jar-eel arranges capture and spiritual dismemberment of Belintar; Godquest complete.
7/51 (1622)Red Emperor orders all White Moon cultists to submit to Jar-eel.
7/52 (1623)City of the White Heart disappears; much of Peloria rebels in armed protest.

Wealth & Social Class

ClassWealthIncome / YearExamples
Poor0200 LUntrained labor, menials, slaves, beggars
Struggling1400 LTrained workers, peasants, poor crafters, soldiers
Common2800 LSkilled workers, mercenaries, acolytes
Well Off31,600 LLieutenants, skilled mercenaries, minor priests
Wealthy43,200 LMaster crafters, merchants, knights, priests
Noble56,400 LElite mercenaries, minor nobility, master merchants
Rich Noble612,800 LCounts, earls, important priests
Very Rich Noble750,000 LDukes, high priests, magi
Prince8200,000 LArchdukes, princes, arch-priests
King9800,000 LKings, queens, pontiffs
Emperor103,200,000 LEmperor, pharaoh, high king