| Location | Melee | Missile | Armour | Cost | Enc. | AP | HP | Current |
|---|---|---|---|---|---|---|---|---|
| Head | 20 | 20 | Lion Skin | — | — | 0 | 4 | |
| Right Arm | 16–19 | 17–19 | Lion Skin | — | — | 0 | 3 | |
| Left Arm | 13–15 | 14–16 | Lion Skin | — | — | 0 | 3 | |
| Chest | 12 | 10–13 | Lion Skin | — | — | 0 | 5 | |
| Abdomen | 09–11 | 07–09 | Lion Skin | — | — | 0 | 4 | |
| Right Leg | 05–08 | 04–06 | Lion Skin | — | — | 0 | 4 | |
| Left Leg | 01–04 | 01–03 | Lion Skin | — | — | 0 | 4 |
| Weapon | Attack | Parry | Damage | SR | Cost | Enc. | AP |
|---|---|---|---|---|---|---|---|
| 1-H Spear | 50 | 24 | 1d8+1d6 | 7 | 5 | 2 | 10 |
| Dagger | 50 | 14 | 1d4+2+1d6 | 8 | 2 | 0.5 | 6 |
| Fist | 50 | 24 | 1d3+1d6 | 8 | — | — | — |
| Sling | 34 | 0 | 2d6 | 3 | 1 | 1 | — |
| Shield (Parry) | 14 | 50 | — | 3 | — | — | 12 |
| Item | ENC | Notes / Value |
|---|---|---|
| Money | — | 37L |
| Lion Skin (Armour) | 1.5 | AP 0 — also houses Leona's spirits |
| Spear | 2 | 1-H, primary weapon |
| Shield | 3 | AP 12 parry |
| Dagger | 0.5 | |
| Sling & Stones | 1 | 2d6 damage |
| Waterskin | — | |
| Blanket | — | |
| Fetishes | — | |
| Knife | — | |
| Small Drum | — | |
| Firemaker | — |
I offer Leona as an example of a RuneQuest shaman. Leona is an NPC who can be found almost anywhere in Prax. She is alone except for a faithful baboon. When encountered she may be sitting by a campfire mumbling to herself, in a trance guarded by her lion spirit or actively hunting down the broos she intends to kill. Anyone who uses Second Sight sees 1D6 ghosts hovering in the vicinity and several spirits in the lion skin draped over her head and shoulders.
If Leona is hunting broos she may ask the players for help. Otherwise, she will try to ignore them. Since Leona is considered to be insane, it is taboo to harm her (according to Praxian belief). To do so would also infuriate any friendly or neutral ghosts in the vicinity.
Leona, like many of her tribe, is named after the totem animal. Among Basmolis, men are usually warriors while women gather food to support the tribe. Women also provide spiritual guidance as shamans. Leona was eager to follow her mother on this path. She soon had reason to regret her decision however. Her eyes were opened to a depressing fact, the plains of Prax are full of weeping ghosts. Her awareness of this tended to cut her off from the rest of the pride. It was hard, for example, to pay attention to a handsome, young warrior while the ghost of her father, visible only to her, wandered mournfully around the camp. Nevertheless, she managed to have four children by various lovers. Each of the lovers deserted her, complaining that she was too cold and distant. Then came Gwarungo.
Gwarungo, a chieftain, had the idea of using women as skirmishers and auxiliaries in battle. Since most of the pride's members were female, Gwarungo thought this would multiply his power greatly. To test his theory he arranged an ambush of a Lunar expedition. However, Sable scouts alerted the Lunars and the ambushers were ambushed. The women proved poor fighters. Most of the men, including Gwarungo, were killed. With the Lunars in pursuit, the survivors fled into a swamp, though this was taboo. Camping miserably, they were attacked by broos. Leona went berserk and killed many broos but her strength gave out in the end. She was dragged away by a faithful baboon slave. The rest of the pride, including her children, were all slain.
Leona walked alone, without shelter, on the plains of Prax. Friends, lovers, children, all were ghosts. This was too much, even for a shaman. She could not open her eyes without seeing familiar faces, now pale and insubstantial. Despairing, she fled across the barren plains, pursued by her ghosts. No one harms her. She is considered to be mad, even by her own tribe, and her woe has nearly made her mad in truth.
Leona's spirits reside in a ratty, old, lion skin that she wears. (There are no lions in Prax; this skin is a valuable heirloom.) Some of Leona's spirits are mindless. Others have personalities that are a constant distraction for her. These are described below:
Anoel is Leona's fetch. She is a lion spirit and, according to Hsunchen belief, Leona's second soul. Anoel has few ideas and always does as she is told. This makes her a dull conversationalist. Leona relies heavily on her to keep an eye on things while she is asleep or discorporate. Anoel's powers are:
Saido, Leona's allied spirit, is a long dead Basmoli hero from Pamaltela. The world he sees through Leona's eyes often seems strange and confusing. Saido thinks Leona fails to show a proper contempt for suffering and death. He is always urging her to be strong and courageous. Saido sometimes forgets that he is no longer a mighty hero. His powers are:
This spirit is an ancient Elvish shaman who considers himself to be Leona's mentor. Since he is a bound ghost, Orne cannot see without Second Sight (a spell Leona has thoughtfully provided). Orne still thinks of himself as a powerful shaman. He is always burdening Leona with advice and criticism. He remembers Prax as a lush forest and, like Saido, sometimes gets confused.
These intellect spirits, the shards of broken personalities, were scavenged by Leona on the spirit plane. They do not remember any previous existence and are somewhat cowed by the more assertive spirits around them. Fneeble is timid. Balk considers himself to be a powerful spirit who could do great things if given a chance. Their stats are:
The ghosts are people Leona knew when she was living. She has closer kin among the ghosts than she has among the rest of her tribe. The ghosts wander around but several of them are visible to Leona at any given time. Unlike a Daka Fal shaman, Leona has no power to bargain with her ghosts. They act as they will. Some, however, are friendly spirits who she can go to for favors or comfort. (Not that a ghost has much comfort to offer the living.) Others are estranged from her for various reasons. There are also vicious, malign ghosts who do her harm every chance they get. It is not possible to list all of Leona's ghosts. Some of the most important ones are:
HOTEK(friendly) is Leona's mother's father. (Basmolis trace ancestry through the female line.) She was his favorite grandchild and he remains friendly and supportive. In life he was a Daka Fal shaman and he still hopes his granddaughter will choose this path. Hotek sometimes makes himself visible, though this always frightens the baboon. His powers are:
AYAHLA(friendly) is Leona's eldest daughter. She was being groomed for shamanhood when she died. She loves her mother and follows her constantly. (If only one ghost is with Leona, it is Ayahla.) Her powers are:
NIONA(friendly) is Leona's youngest child. She was scarcely more than a baby when she died and doesn't really understand the difference between life and death. Leona has not seen her for a long time and is afraid that someone may have bound her. Her stats are:
ENSCATHA(neutral) is Hotek's wife, a shaman of frightening power who terrorized her pride for years. Hotek blames her own death. Enscatha considers herself a better shaman than Leona. She feels that Leona is betraying the pride by failing to reproduce and constantly nags her to get married. Enscatha often threatens to possess Leona in order to show her the proper conduct of a Basmoli woman. She sometimes torments Leona's baboon or sets fire to things to show her displeasure.
Enscatha would never seriously endanger Leona, who is her last living descendant. Sometimes Leona thinks she should go to the Dead Place, just to get rid of Enscatha. Enscatha's powers are:
TULITA and GOBIR(neutral) are Leona's mother and father (a shamaness and an acolyte, respectively). They believe that Leona destroyed the pride by breaking taboo and camping in a swamp. They often urge her to remember the taboos, never eat bison in Sea Season, never change clothing on Godday, etc. Leona no longer cares much about the taboos because she thinks there is no one left to be hurt. Her parents think she is an ungrateful and disobedient daughter. Both fear Enscatha and are sometimes bullied into supporting her against Leona. Like Enscatha, they would not do Leona serious harm. (Though a good spanking would…..). Their powers are:
JUNGO and AFARI(neutral) are Leona's sons. Jungo was almost a warrior when he died. He blames Leona for his inability to mature. Afari idolizes Jungo. Since Jungo disapproves of Leona, Afari does also. Leona blames herself because she never had enough time for the children when they were alive. Their powers are:
VOMAK, SLUD and PHLEK(malign) are three of the many broos Leona has killed in revenge for her pride and family. Since they had nothing to do with that atrocity, they consider themselves to be innocent victims and are hot for vengeance. They occasionally pounce on Leona when she is asleep or engaged in spirit combat. Thus far their malice has done little. They hope, someday, to find a broo shaman who will help them exterminate this terrible broo killer.
IMPORTANT! Leona lives half of her existence on the spirit plane, like all good shamans. This means she often acts in ways that seem insane. Take this simple conversation for example:
MOROKANTH: For you, only 600 lunars. Such a deal!
BABOON: Snort!
LEONA: (mumbles, looks around vaguely): Uh…wait…yes…no…huh.
The conversation above is what is heard by all. That which follows is what Leona hears.
MOROKANTH: For you, only 600 lunars. Such a deal!
BABOON: Snort!
LEONA: Uh…
ANOEL: Some Morokanths are selling a trollkin.
ENSCATHA: Idiot!
LEONA: (Ayahla makes an impolite gesture at Enscatha, who swipes at her.)
LEONA: Wait…
ORNE: Trollkins! We don't want a trollkin.
LEONA: Yes.
SAIDO: These Morokanth look like monsters. Skrag them!
LEONA: No…
BALK: I think we should…
ANOEL: Slud is watching.
LEONA: Huh.