Cults of Glorantha

Yelmalio Tharkantus

Loyal Son and Frontier Guardian

Yelmalio is Yelm’s loyal son, one of many such sons who bravely served the Solar Court. Unlike his brothers, he took the initiative, bringing war to the enemies of the empire and settling his people in the hills between the cities of Dara Happan and the barbarian storm gods. Yelmalio fought many of Yelm’s fiercest enemies as he strove to protect his people. He stood firm until he journeyed to the Hill of Gold. There he was disarmed by Orlanth, and then ambushed by Zorak Zoran. The darkness demon stole his fire powers, leaving him for dead. Only his honour and his bright light remained. Despite his maiming, he continued to struggle, helping the Elves to fight against Chaos. He was one of the few deities to survive until Dawn and was able to greet his Father as Time began.

The cult was strong at the Dawn among the surviving Aldryami forests and in the hills of Talastar and Brolia. During the wars that followed, it became very popular as a frontier war-cult for the Dara Happan Empire and then the Bright Empire, which spread the worship of the Sun Dome widely. Yelmalio is depicted as a warrior wearing gold armour and carrying a long spear. The cult of Yelmalio is also known as the Sun Dome Temple due to its habit of building immense temples which have golden domes. Many temples survive through the training and hiring of its worshippers as mercenaries, the famous Sun Dome Templars. The famous Sun Dome temples established along the frontier of the Dara Happan Empire are all major Temples. The most recently established, Ularovar, lies in Dragon Pass itself and houses a shrine to the Sun Dragon. Shrines to Yelmalio teach Sunbright.

Runes: Light, Truth.

Type: Sun, War.

Pantheon: Solar, Elf, Orlanthi.

Worshippers: Religious mercenaries, tough frontiersmen, converted barbarians, warrior elfs.

Worshipper Duties: Defending Dara Happan integrity and honour, fighting for a new Golden Age.

Initiate Membership

Requirements: Standard. Any son of a Yelmalio initiate may join automatically. Those who have served in the Sun Dome Templars for over two years must become initiates or leave the unit.

Special Notes: Upon initiation into the cult, initiates may, at their option, accept a gift from Yelmalio and its required geas(es). If an initiate refuses to take a gift when first joining, they may not take a gift until they become a Light Son, Light Priest or Light Servant. Gifts and their requisite geases are chosen randomly (see below). Initiates of Yelmalio are forbidden to learn or know the Bludgeon, Darkwall, Fireblade, Firearrow spells. If they know these spells, they immediately forget them.

Cult Skills: Athletics, Bow, Lore (Yelmalio Tharkantus

Cult Spells: Coordination, Detect Enemies, Farsee, Lantern, Light, Protection, Repair.

Common Divine Magic: All.

Special Divine Magic: Catseye, Command (Hawk), Sunbright.

Light Servant (Acolyte) Membership

Requirements: Standard.

Special Notes: A Light Servant may take another gift and its geases upon acceptance at their option. A Light Servant may not gain any further gifts or geases until they become a Light Priest or Light Son.

Light Priest (Runepriest) Membership

Requirements: Standard plus the candidate must know Farsee and Lightwall and possess the Language skill at 75% or more. Candidate must have been an acolyte for at least 5 years. heology), Perception, Spear, Shield, Throwing.

Associated Cults

Dendara: Provides Bless Home.

Yelm: Provides Sunspear to Light Priests and Light Sons only.

Yelmalio’s Geases

Roll once on the Geas table for every geas indicated on the Gift table. Note that Yelmalio’s cult weapons are Bow, Shield, Spear and Throwing.

58 Never use a flail or whip of any kind

59-60 Never use a sword of any kind

61-64 Never use a mace or maul of any kind

65-67 Never use any but cult weapons

68-70 Never flee or surrender to worshippers of Zorak Zoran

71-72 Never flee or surrender to any Darkness creatures

73-77 Never speak to or help trolls in any way

78-79 Never speak to or help dwarfs in any way

80-81 Never speak to or help non-Light or non- Fire worshippers in any way

82-84 Never speak to or help Orlanth worshippers in any way

85-86 Never permit an elf to suffer needlessly

87-88 Never eat the meat of horses

89-92 Never love any but Earth cult worshippers

93-95 Never bathe

96-97 Roll twice more

98-00 Games Master’s choice

Geas

1D100 Gift

01-02 Favoured by Yelmalio – no geas

03-05 Never eat meat on Fireday

06-09 Never eat meat in Fire Season

10-12 Never eat the meat of birds

13-16 Never eat any meat

17-20 Remain celibate every Fireday

21-24 Remain celibate every Truth week

25-28 Remain celibate every Fire Season

29-30 All celibacy requirements above 31 Total celibacy

32-33 Speak only truth to everyone

34-36 Never seek shelter from the storm

37-40 Never let a horse suffer needlessly

41-43 Never wear any non-metal

44-46 Never wear any metal armour

47-49 Never wear any armour

50-52 Never wear any head protection

53-54 Never use any shield

55-57 Never use any axe