Cults of Glorantha
Urvairinus
Divine General
Urvairinus was one of the greatest Emperors of the Age of Darkness. He invented just war, obedient soldiers, and military discipline to protect Dara Happa from storm barbarians, digijelm monsters and the savage horse folk. To defend his people, he raised the first Dara Happan regiments, some of which still exist today. He taught them to march in formation, to fight as one, to stand fast against foes and to advance with unstoppable deliberation. Urvarinius is the Inspired General, capable of leading and inspiring his troops by his mere presence.
Many of Urvairinus’s regiments have survived to the present day and they form an important part of the Dara Happan army. Taranirus, commander of the Imperial Army, is currently the most powerful cult hero. He commands all the remaining regiments from the ancient military temple at Yuthuppa, The Light of Action. The god is depicted as a patrician ‘military man’ dressed in ancient armour and carrying the sacred baton of a general. Each regiment has its own temple. Those carried by the regiment while on the march are minor while the ones at the regiment’s home city are usually major. Many of the regiments have their own tutelary deity that provides magic unique to that unit. Several other shrines and temples exist at the sites of prehistoric victories. Shrines teach Steadfast.
Runes: Air, Death.
Type: War, Ruler.
Pantheon: Solar.
Worshippers: Dara Happan officers, soldiers, traditionalists, mercenaries.
Worshipper Duties: Uphold traditions, fight well.
Initiate Membership
Requirements: Standard. Membership includes acceptance into the regiment.
Cult Skills: Athletics, Command (see RuneQuest Legendary Heroes), Lore (Military Tactics, Urvairinus Theology), Shield, Spear, Throwing.
Cult Spells: Bladesharp, Co-ordinate, Demoralise, Endurance, Fireblade, Heal, Light, Protection
Common Divine Magic: Consecrate, Excommunicate, Exorcism, Extension, Heal Wound, Shield, Spirit Block, True (Spear).
Special Divine Magic: Command Troops, Rally Troops.
Dedecuron (Acolyte) Membership
Requirements: Standard. Membership also includes promotion to becoming an officer in the regiment, which requires a vacancy.
Special Divine Magic: Command Troops.
General (Runelord) Membership
Requirements: Candidate must have 90% or more in the Lore (Military Tactics) and Command skills. He must have 90% or more in three of the following skills: Dart, Evaluate, Ride, Shield, Spear
Special Divine Magic: Command (Salamander).
Special Benefits
Initiates gain a +10% bonus on Spear and Shield skills when fighting in formation. They also gain +5 SIZ useable only for resisting Knockback. Acolytes’ orders are heard and understood by any of their underlings within 100 metres, provided they are capable of shouting.
Associated Cults
Elmal: Provides Steadfast.
Yelm: Provides Sunspear.